Learn to solve
ANY cube.SOLVE FASTER.
SOLVE ANYTHING.
DC breaks down 3x3 to Megaminx into methods anyone can learn — real tutorials, real PBs, zero fluff.
About DC
Speedcuber and YouTuber teaching real methods across eight puzzle types — from first solve to sub-10 3x3.
Featured videos
- Coming soon
CFOP F2L In 10 Minutes
- Coming soon
Megaminx For Beginners
- Coming soon
Sub-3 Square-1 Tutorial
Algorithm reference
Numbered in learning order — start at #1 and work down. Tap any card for details.
Cube collection
- 2x2
- 3x3
- 4x4
- Megaminx
- Pyraminx
- Skewb
- Square-1
- Ivy Cube
The path — first solve to competition
Solve it once
Beginner layer-by-layer method: white cross, first-layer corners, middle edges, then the last layer step by step. Follow one tutorial all the way — don't mix methods yet.
Ready when: You can finish the cube with the guide open next to you.
Toolbox:None yet — follow one tutorialSolve it from memory
Cube notation (R, U, F and the primes), plus the beginner last layer by heart. Start turning with fingers, not wrists.
Ready when: No notes, every time, under about 2 minutes.
Toolbox:Your tutorial's beginner last layer4-look last layer
2-look OLL and 2-look PLL — about 10 algorithms total, most of them in the reference above. This is where the Algorithm Reference section becomes your toolbox.
Ready when: Last layer never takes more than 4 algorithms. Around sub-1 minute.
Toolbox:Intuitive F2L
Pair up corner + edge and insert them together instead of solving layers separately. Times get WORSE for a week or two — that's normal and everyone goes through it.
Ready when: F2L without thinking hard. Solves around 30–45 seconds.
Toolbox:Full PLL, then full OLL
All 21 PLLs first (they repay fastest), then the 57 OLLs a few per week. Track which ones you own — this is a months-long stage and that's fine.
Ready when: Every last layer is exactly 2 algorithms. Sub-20 territory.
Look-ahead & efficiency
Slow solves where your eyes track the NEXT pair while hands solve this one. Cross on bottom, planned in inspection. Timed averages (ao5, ao12), not just singles.
Ready when: Solving smoothly without pauses matters more than any single fast time.
Toolbox:No new algorithms — drillsCompete
WCA competition rules: 15-second inspection, stackmat timer, +2 and DNF penalties. Do practice solves under official conditions. Then find a nearby WCA competition and sign up.
Ready when: First comp goal is official times on the board and having fun — PBs come at the second one.
Toolbox:No algorithms — regulations & nervesChampionship tier
After your first comps: advanced F2L cases, cross+1 planning in inspection, PLL prediction during OLL, and selective COLL/ZBLL. Above all, structured practice — drill blocks, ao100 tracking, attacking your statistically worst cases.
Ready when: You train weaknesses on purpose, not just solve for fun. Podiums follow volume.
Personal bests
Personal bests coming soon.